Devlog / Post-jam note


SILO 7 was made for GMTK Game Jam 2026, with the theme “Count Down”. The idea was to turn the countdown into constant pressure: limited time, failing systems, and decisions that make the silo feel closer to collapse.

Most of the jam was spent shaping the atmosphere and making the resource pressure readable without slowing the game down. There are still things I’d like to improve after the jam, especially balancing, feedback, and expanding the event variety, but I’m happy with the core tension that came together.

Files

silo-7.zip 5.1 MB
2 days ago

Get SILO 7

Leave a comment

Log in with itch.io to leave a comment.