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This is a submission to Old School Jam

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  • View all by lythandelythande
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  • Devlog
  • Submission to Pixel Weekend Jam #2
  • Submission to Old School Jam
  • Submission to $200 in Prizes - SoloDevelopment Marathon Jam #5

Cosmo Invaders

← Return to Cosmo Invaders

Devlog

  • v6.0 - Visual Variety & Difficulty (2026-02-09)
    February 09, 2026 by lythande#devlog, #space, #space invaders, #shooter, #indie gamedev
    New Features Player Skins -- 6 selectable ship colors (Blue, Red, Green, Purple, Gold, Cyan) from the SKINS menu Zone Palettes -- 4 visual zones that tint backgrounds, enemies, bullets, and boss based... Continue reading
  • Updates v4
    February 15, 2019 by lythande
    2
    - Better score system - Backspace for user input - R emoved the spaces in scores... Continue reading
  • Updates v3
    March 23, 2018 by lythande
    19
    Updates for the speed and enemies bullets... Continue reading
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